Latest release (9th) of Puzzle32 (50% of development)
9° prerelease, fully debugged, of PUZZLE32:
All configuration features, image selection with preview are now available; more than 10 BUGs have been removed from the previous version; also the BUG, for which the preview displayed very ugly images (color conversion defect), has been fixed.
However, since I developed the game in Borland Delphi, rather than Embarcadero Delphi, I did not have any software libraries to handle .GIF files and I used the public domain library "GifImage.Pas", created by Anders Melander and Reinier Sterkenburg;
this library has a known limit: if the image, which you try to load, is damaged, an error is displayed, but the Puzzle32 application crashes. In reality it is just reduced to a "ghost": you can close it by clicking on the taskbar and choosing "close Puzzle32" or through Task Manager (CTRL + ALT + DEL) and End Task; the resource usage, as you can see, is 0.
The next time, since the configuration has been saved, select SCAN: ON from the Puzzle32 SETTINGS menu.
Puzzle32 now has 4 soundtracks and 4 menus: it has reached 50% of its development.
ITCH.IO official website page of last version of PUZZLE32
Paolo Fassin (PCDear.ent.games)
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Puzzle32
Puzzle32 creates puzzle pieces from any image and it shuffle them randomly.
Status | In development |
Author | Paolo Fassin |
Genre | Puzzle |
Tags | Colorful, Fantasy, First-Person, Game Design, Non violent, Pixel Art, Retro |
Languages | English |
Accessibility | Blind friendly |
More posts
- Puzzle32: first working demo10 days ago
- New features of Puzzle3220 days ago
- Latest news on the development of my video game Puzzle3233 days ago
- My Puzzle32 video game development reached 49% of progress.39 days ago
- 7° release of puzzle32 (scan folder + new menu)51 days ago
- New settings menu, new soundtrack and more.54 days ago
- Puzzle3279 days ago
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